Who
Matt Tokarz
VFX Supervisor · Creative Director · Poland
Co-founder of the startup Animatica.ai, Head of CG in the animation and VFX department at Platige Image, previously at Alvernia Studios. Close to two decades in the industry as an artist, manager and creative director. He ran the CG side of cinematics the whole game world has watched: the Witcher IV reveal at The Game Awards, the Saros announcement for PS5, Secret Level for Prime Video and Exoborne. He came into the profession from both sides at once: he finished a technical degree with a thesis on video-based camera tracking, then left his first games job for the Academy of Fine Arts. He still works hands-on in Maya, Nuke and Unreal Engine, and writes pipelines and in-house tools in Python with AI support. Today he is focused on developing Animatica AI, a control layer for generative animation. On AI in production he speaks without overstatement: a tool that opens things up and speeds them up, and that still needs a human answering for the result.




